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Even learning campaign missions are comparatively more punishing than those of pretty much the entire first halves of Stronghold 1 and Crusader 1 campaigns.
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Animations are 2003-level stiff, physics are poor and clipping issues happen everywhere, LOD range is pathetic, the iconic lord messages are amateurishly rendered (hey, remember the Bink video format? FireFly does) and annoying, the scribe's responses are inexplicably scarce where they would previously tell you every bit of information on time, not seeing a single visual glitch in a match is more an exception than a rule, and there is even a strange distortion affecting the sand surface when scrolling and zooming for some reason.
Stronghold crusader hd review series#
Mind you, these are my impressions based on about 6 hours of play, and a lot of singleplayer experience in the first two games in the series (but not the “bad” ones much), so there might be more to it than what I have presently experienced.Įven taking into consideration the fact that Crusader II was the first mainline title FireFly published on their own, and that they tried to have a Gambitious crowdfunding project fund a part of the game but failed, the game shows corners being cut in many aspects. It was really cheap on GOG recently, so I decided to give it a go.
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I wondered how good Stronghold Crusader II actually was, since it didn't get as much negative buzz around it unlike pretty much any Stronghold title that are not the 2001 original or the first Crusader from 2002.